Tile Map auto generation in Unity

In this tutorial, you will be guided through the process of creating a 2D tilemap with Unity’s new Tile Map feature. With it being fully editable and able to generate prefabs on demand, it is an invaluable tool for any game developer looking to give their world more depth or detail.

In today’s Tutorial we’ll explore how easy it can be to quickly create our own procedural 2D map in Unity using its new TileMap functionality! The result not only offers us full control over what’s created but also generates prefabs at our discretion so that there are no limits as far as creativity goes – making these powerful tools useful for anyone from indie developers just starting out who want some quick level design help up all the way

By Daniel Hofmann