Switching to Blender from C4D

By Robbie Tilton

Comparing Blender 2.81 to Cinema4D R20. What you need to know when switching 3D applications covering interface as well as pro’s/con’s of both.

#blender #blender3d #3d #cinema4d #c4d #modeling #switch #tools

Topic Timestamps:

1:28 – Creating Geometry

3:50 – Splines

8:19 – Selection Tools (vertex, edge, face)

10:35 – Subdivision Modifier

11:15 – Phong / Normals

12:30 – Box Modeling (symetry/mirror, loop cuts and extrude)

19:07 – Command Search

19:42 – Pivot Point / Origin Editing

21:38 – Bend Deformer / Simple Deform

24:55 – Camera / Viewport Navigation

29:00 – More Box Modeling (fill, grid fill)

33:00 – Bevel Modifier and Tool

38:58 – Shader Node Editor

48:00 – Volumetric Fog

51:25 – Composite / Denoise Renders

53:00 – UV Editing

58:00 – Soft Selection

1:00:00 – Sculpting Tools

1:04:40 – Texture Painting

1:08:55 – Rigging / Bones / Armature

1:17:14 – Cloner / Array

1:19:20 – Mograph Cloner with Effectors

1:23:10 – Cloth Simulation

1:24:50 – Shortcuts

1:30:00 – Import Reference Images