Substance Painter 2.2 Material Layering in Unreal Engine 4

After you’ve created your masterpiece in 3D design software such as Maya or Blender, the next step is to export it into a game engine. In this video, we take a look at how Substance Painter 2.2 can help with that process by exporting materials for Unreal Engine 4 using its layered material content support and resulting options like Normal Mapping and Emissive maps.