Rendering displacement in Blender 2.8 with Threadripper 3970X

By Wes McDermott

Special thanks to AMD for providing the Threadripper 3970X.

In this video I showcase how to render textures exported from Substance Designer using Cycles in Blender 2.8. The video covers the material walkthrough and how to setup displacement. Also, I showcase the render performance using the Threadripper 3970X.

NOTE: Textures set to Linear should be set to Non Color

Link to material: