The Bounding Box, also known as the Data Window in Nuke and inefficient usage of it can be largely responsible for poor performance scripts that use this tool. Frank Rueter notes how he has seen many developers who struggle with using bounding boxes because they are not aware or don’t know where certain elements should go according to their script’s requirements. The output tone should reflect an explanation.
In this tutorial we will have a look at the bounding box concept and the nuke specific workflow
With the help of Nuke’s Crop Node and Curve Tool, Frank demonstrates how to make your Bounding Box more effective. He draws parallels between other common effects in different programs like Photoshop or Illustrator as he goes along so you can easily understand all there is too!