Most Realistic Fluid Settings in Blender – Part 1: Resolution

By Moby Motion

First of a 3-part series of instructional videos / tutorials. The aim is to provide lots of little tips for getting the most realistic fluid simulations.

When I’m working on fluid simulations, I find the hardest thing to be picking the right resolution! It has to be a balance between getting a good quality render (which will also increase your render time, because of the higher poly count) and getting a nice, quick simulation that you can have ready straight away. So I created this comparison to help you finding a good compromise – by seeing how quickly the increasing resolution raises the simulation time, you can get an idea of which resolutions are worth investing the extra time into. After a certain time, the realism / quality gains aren’t worth it.

I’ve also included a tip for how to increase the quality of how the water looks, without increasing simulation time at all!

Let me know if there’s anything else you want included in the next parts 🙂

.blend files used in this video are from here:


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