MD Mesh Retopology ZBrush Blender Method 12

By Mauve Morn

ZBrush + Blender ( method 1 ) – universal and fast;
ZBrush + Blender ( method 2 ) – use when fine details have to be ignored in the process of automatic retopology and preserved through textures instead;
Download GoZ:
http://manual.marvelousdesigner.com/d…​
How to use GoZ:
https://www.youtube.com/watch?v=Yj1NH…​
Written tutorial in English:
https://www.mauvemorn.net/post/182785…​
Урок в письменной форме на русском:
https://www.mauvemorn.net/post/182785…​

THANK YOU FOR WATCHING.
If you have any questions or suggestions to improve this workflow, please voice them in the comment section below.