Make a Planet in Unity with Polybrush

Polybrush is a fantastic tool for Unity that you can use to level design, scatter prefabs, paint and sculpt meshes! In the latest release of Polybrush in 2019.2 it was added to Package Manager which introduced Prefab Scatter mode so now there’s no need to create your own custom brushes anymore when scattering objects on terrain or as decorative assets- they’re ready out of the box with lots more options than before too!

Polybrush has been upgraded again since its first introduction back in 2018. There are many new features like freeform painting – something I’ve always wanted from this incredible product because one size never fit all really well during my projects whether it be large terrains or small props; improved mesh editing tools such as adding

By Unity