Low-poly LOD’s Tutorial [Blender | ZModeler | Tutorials | Uncut]

By C.Stewart Gaming

A tutorial showing you how to create and convert low-poly LOD’s for your Grand Theft Auto 5 Vehicle Mod.

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If you have any questions relating to this tutorial please feel free to contact me on Discord @13Stewartc#9365.

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Modding Essentials:

Zmodeler 3: https://www.zmodeler3.com/

Blender: https://www.blender.org/

ScripthookV: http://www.dev-c.com/gtav/scripthookv/

OpenIV: https://openiv.com/

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Time Stamps:

0:00 – 3:32 = Prerequisites & different methods of LOD’s explained.
3:32 – 5:24 = Exporting your reference model from ZModeler 3 to Blender
5:24 – 6:27 = Preparing the model + collections
6:27 – 9:34 = Creating our materials
9:34 – 1:21:08 = Modelling our LOD
1:21:08​ – 1:32:20 = Marking seams, assigning materials and UV Mapping
1:32:20 – 1:34:30 = Modelling our wheel LOD
1:34:30 – 1:45:09 = Creating and applying the wheel and light lod textures.
1:45:09 – 2:02:46 = Copying wheel/chassis LOD’s and optimising them (to create L2 / L3 / L4 LOD’s)
2:02:46 – 2:13:42 = Converting the LOD’s
2:13:42 – 2:21:24 = Testing Our LOD’s
2:21:24 – 2:22:16 = Outro