Growing Curves and Convert to Mesh in Blender Tutorial (good for cords)

By ChaoticTechnologies

Simple tutorial on growing a bezier curve, and converting it to mesh. Was having a bad day, so I apologize if I’m not uber chipper in this one. This is a good way to make those cool curly meshes, and cords. I used 2.49b on this one, basically because i was targeting Second Life creators for this one, and the majority still seem to use this version. Same concepts apply to higher version, buttons are just placed differently.

Tools used:

Blender 2.49b:


End Result in Second Life:

Hopefully this helps someone out.

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