Every Image Effect in Unity Explained

The Unity post-processing system is a powerful tool for making your 3D models look more realistic and high-quality. It can help create mood, add realism, and make scenes feel alive.

In this tutorial, you’ll learn every effect in the Unity post-processing stack from start to finish by creating a new scene that has all of them enabled at once.

Time stamps for all the effects

Color correction:

  • 04:00 Tonemappe
  • 04:29 White balance
  • 04:51 Color adjustment
  • 05:09 Channel mixer
  • 05:23 Color Curves
  • 07:33 Shadows, Midtones, and Highlights
  • 07:46 Lift, Gamma and Gain
  • 08:08 Split Toning
  • 08:20 Color Lookup Table (LUT)

Effects

  • 09:09 Bloom
  • 09:55 Chromatic Aberration
  • 10:08 Film Grain
  • 10:18 Vignette

Lens stuff

  • 10:35 Depth of field
  • 11:01 Motion Blur
  • 11:14 Lens distortion
  • 11:25 Panini Projection

Camera

  • 11:46 Dithering
  • 12:02 Anti-aliasing

By Brackeys