By Michael Hel
Hey friends, here’s an easy cloth simulation that I’ve been able to figure out that gave me the best results when creating anything that involves the cloth physics and ironically enough it does involve the “Real Snow” add-on.
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0:00 – Intro
0:10 – Creating the mesh
0:59 – Creating Real Snow
1:18 – Adding Collision and Cloth Physics
2:00 – Baking the Physics
2:10 – Reviewing the Animation
2:29 – Rendering the Scene
3:15 – The Final Product
3:24 – Outro
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