Creating your own Stylized 3D Environments for Beginners

By Stylized Station

Lets talk about creating your first stylized environment, and where to start!
Hello Stylized Station Community!
My name is Alexandra and today I’m going to talk a little bit about the creative process of my last art work which you can find in my Art Station page.
In this video you will find a quick breakdown on the steps I follow when starting a new project and tips that I’ve learned on how to develop a stylized piece as well as information that could be useful for you and your next project.

This tutorial will cover:
1. References and Concept Art
2. Greybox/Blocking
3. Sculpting in zBrush
4. UVs/Texel density
5. Baking maps
6. Blending modes
7. Texture painting in Blender
8. Animation / FX
9. Presentation

Make sure to check out more of Alexandra’s work on Artstation:​

Concept art by the talented Julia Kovalyova, be sure to check her out as well!​

Check out​ for tons more tutorials, workshops and inspiration from the game art community!

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