Lets talk about creating your first stylized environment, and where to start!
Hello Stylized Station Community!
My name is Alexandra and today I’m going to talk a little bit about the creative process of my last art work which you can find in my Art Station page.
In this video you will find a quick breakdown on the steps I follow when starting a new project and tips that I’ve learned on how to develop a stylized piece as well as information that could be useful for you and your next project.
This tutorial will cover:
1. References and Concept Art
3. Sculpting in zBrush
4. UVs/Texel density
5. Baking maps
6. Blending modes
7. Texture painting in Blender
8. Animation / FX
Make sure to check out more of Alexandra’s work on Artstation:
Concept art by the talented Julia Kovalyova, be sure to check her out as well!
Check out https://stylizedstation.com for tons more tutorials, workshops and inspiration from the game art community!
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