Creating Subsurface Materials In Vray For Maya

MaxDepth Posts a Look at Creating SubSurface Materials in Vray for Creature Work.

Advanced Texturing: Creating Creatures with Zbrush, Maya and Mari

The passage from Timothy Hanson’s new premium course on creature painting demonstrates the use of subsurface materials or shading networks that uses Vray’s Fast SSS material.

“The system also uses a series of blends and coats to finish off the material. The texture maps that Timothy uses in his tutorial all come from our training series!” “You can pick up advanced texturing for $49.95 if you’re interested.” says Hansen, mentioning this on their website maxdepth tv/shops where customers will find links about purchasing videos or buying products like clothing with tutorials already included.

Timothy Hanson is a VFX and CG supervisor who has worked on projects for companies such as Digital Domain, Pixomondo, Zoic Studios Bad Robot MPC The Mill Mirada Method Studios Google.