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In this Blender tutorial we’ll look at how we can composite a CG object around a real object in our live-action footage. After tackling some fundamental render & compositing principles, we’ll explore the world of z-depth compositing. With these tools in hand, you’ll be knocking down creative barriers left and right!
00:30 – Initial Scene Setup
01:47 – Into to object, collection, view layer visibility
02:22 – Scene setup to render necessary elements
08:43 – Compositing time!
12:18 – Luma mattes and 2D masking leaves
14:37 – Z-depth compositing leaves
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I’m a commercial director using Blender 3D to add CGI to the real world!
Psalm 23 â€