Coding Challenge #132: Fluid Simulation

By The Coding Train

In this video, I attempt to follow Mike Ash’s guide to Fluid Simulation and port Jos Stam’s “Real-Time Fluid Dynamics for Games” algorithm and code in Processing (Java).

💻 Code:

Links discussed in this video:
🔗 GitHub Thread:
🔗 Real-Time Fluid Dynamics for Games by Jos Stam:
🔗 MSAFluid:
🔗 Lily Pad:
🔗 Fluid Simulation for Dummies by Mike Ash:
🎥 Why Laminar Flow is AWESOME – Smarter Every Day 208:
🎥 What DO we know about turbulence? by 3Blue1Brown:
🎥 Perlin Noise:


🎥Coding Challenges:
🎥Intro to Programming using p5.js:

📄 Code of Conduct:
🌐Help us caption and translate:
🚩Suggest Topics:
👾Share your contribution:

🔗 p5.js:
🔗 Processing: