Cinema 4D Tutorial – Rigging & Animating a Hand

By New Plastic

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Buy this rigged & textured model:

In this C4D tutorial I’ll show you how I rig and animate the hand model we created in the last tutorial. We’ll go over how to create a healthy skeleton, how to approach weight painting, and how to create an efficient animation system using the Pose-Morph tag. As a bonus, I’ll also show you how to mirror any rig that you have while keeping all the weights.

Stay tuned for the next part, where we’ll be UV unwrapping this model. Don’t worry, it’s way easier than it sounds!

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00:00 – Intro

00:37 – Setting Up the Rig

07:05 – Binding the Rig to the Mesh

07:40 – Refining the Weights

13:23 – Creating a Mirrored Rig

09:33 – Modeling the Rest of the Hand

14:12 – Setting Up Poses for Animation

18:33 – Outro

You can also buy this model unrigged & textured:

Or unrigged & untextured:

Thank you!