Blender Cycles: Procedural Wood Floor Texture

By Chris Ebbi

Here I show how to generate a procedural texture for a wooden floor in blenders cycle render engine.
This means:
– No texture maps are used
– The output is an endless texture
– The colors are customizeable inside blender

Use Subtitles for explanations.

Download from blendswap: http://www.blendswap.com/blends/view/80871

Ossuary 7 – Resolve – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/