This is an Blender beginner tutorial for creating keyframe animations. In the example I am animating two objects by adding keyframes to the timeline, then I scale, rotate and move the objects and these transformations are interpolated between the keyframes.
I use Blender 2.9 here for getting started with animations but you can use Blender 2.8 as well, it’s the same technique for adding keyframes to the timeline – either by pressing the I key to insert keyframes for location, scale or rotation or – and this is also shown in the video – you can cativate auto keyframe inserting (auto keying) so that keyframes are inserted automatically when changing the transformation (rotate, move, scale) of an object.
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