In this Blender tutorial I show the new feature Geometry Nodes for Blender 2.93. I create a curve and let an empty object follow it, this is a path animation.
Then I add a Geometry Nodes and vertex weight proximity modifier to instantiate a mesh for randomly scaled points in the geometry nodes setup.
Here is the beginner tutorial for geometry nodes I did some time ago:
Also some credits to @DECODED for this great and inspirational video on geometry nodes:
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