In this Blender tutorial for beginners I show how to create a soft body physics simulation and animation by using the cloth physics effect instead of the soft body physics. It has similar parameters but better performance so I used this one with Blender 2.92.
First I show the eevee animation that I rendered of a slimeball passing and colliding with several objects. Then I give a short breakdown of the scene and after that we create the ball’s physics from scratch.
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