Blender 2.8 High Resolution Smoke Simulation Tutorial #dcpweb

By DCP Web Designers

In this video tutorial, I will show you how to create a high-resolution smoke simulation using Blender 2.8. We will use an Ico Sphere as the smoke emitter. We use the quick smoke set up to create the simulation and smoke domain. Once setup we will update the settings for Hi-Resolution smoke and add some lights to colour the smoke. We will bake the smoke and the render out PNG sequence files. Finally, we will use blender to sequence the PNG files into a video.

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