Blender 2.8 Exporting Meshes Animations and material setups into Unreal Engine Free Resource Pack

By 3DTudor

Welcome everyone to my tutorial on how to export meshes and animations out of Blender and into the Unreal Engine.

You will find out how to do this correctly and how to set up the materials once you have your asset within Unreal. The Blender file and textures are free to download. The link is down below.

You will also find a link to the timelapse if your interested in how it was created. Finally, I have also put a link for the Unreal Engine glass tutorial for those of you who would like realistic-looking glass incorporated within your model.

Link Windmill Timelapse Video:

Link to Unreal Engine Glass Tutorial:

Link to Free Game Asset windmill Download + Unreal Textures: 📥

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Happy modelling everyone! 😊


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About the Channel Hi and welcome to 3D Tudor on Youtube! I am Neil, the person behind 3D Tudor, a 3D modeling artist and online tutor. I tutor 3D modeling students and video game enthusiasts of all levels: beginners, intermediate 3D modeling learners, and advanced 3D modeling artists. Have you ever wanted quick and basic tutorials on how to do 3D model for games? 3D Tudor is here to provide you with a seamless transition to direct and to the point tutoring. My 3D Tudor YouTube channel’s purpose is to bring you quick, and to the point tutorials about 3D modeling. It is also dedicated to my personal 3D modelling projects from my work as a 3D Freelance Artist and keeps you up to date with my online courses on Udemy and Skillshare. I update my 3D Tudor Youtube content regularly, so subscribe to get all my updates! Have you ever wanted to build 3D models, assets, characters or scenes for games? I am excited about 3D modelling because the assets I will show you how to make will be ready to use for real video games. My Youtube channel and courses on Skillshare and Udemy all feature the 3D Tudor brand name and are designed to teach you the tools of 3D modelling. With my instruction, you will be supporting through learning how to use the all-new Blender 2.8, Substance Painter, Unity, Unreal Engine 4 (UE4), Topogun, Houdini, Zbrush, and Maya. My tutorials and courses feature texturing, UV-unwrapping, re-topology and everything there is to know about 3D modelling and basic animations.