Beach Waves -Blender

By Artell Blender

My latest project to improve my skills in Blender fluid simulation. 100% Blender, except After Effect for final compositing. Been using Realflow before, and i’m quite surprised by Blender! It deserves a lot more attention.

The wet sand is done with dynamic paint maps.

Tutorial by CG Geek:

–Specs–
Sim:
Fluid res: 697 (60 sec/frame)
Splash particles: ~300K

Rendering:
Fluid pass (diffuse, glossy, vector): ~35 sec/frame
Splash pass: ~25 sec/frame

Vamos a la playa!

Thanks Albert Makać for the starfish idea 🙂
Rock assets credit goes to OliverMH, Creative Commons 3.0,
https://creativecommons.org/licenses/by/3.0/
https://www.blendswap.com/blends/view/71209

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