171 Using Retopology Decimation Master Zbrush 2020 to reduce poly count before import to Maya

By Alfred Zhuo

Using this technique, you will not only achieve a smooth skin but also will have the control to naturally remove wrinkles, lift up the cheekbones, and renovate the whole structure of the skin with the skin texture still intact. This is an All-in-One Method whether you want to soften the skin or just simple repair particular areas or discolorations.