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Substance Integrations - Rendering with Arnold for Maya
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Rendering with Arnold for Maya by Allegorithmic
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Substance
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Substance Designer
Maya
Media
More in this category:
« Substance Designer 5.6 - New Filters
Comparing AO nodes in Substance Designer 5.6 »
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Substance Designer - smooth borders effect
Substance Painter Tutorial - High-Poly Texturing
Substance Painter - Creating a procedural rocky ground material #1
Substance Designer 5.6 - New Filters
Substance for Unity - Understanding PBR
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