Importing Daz Genesis 2 Characters to iClone (Part 1): http://youtu.be/D3iS164uTgc
There are a lot of differences in structure and materials between iClone Standard and Daz Genesis 2 characters, which can lead to some unforseen challenges when rendering the latter in Indigo. In this tutorial, we'll walk through a few tips on how to apply Daz bump and specular maps to your character in iClone, and then adjust those maps and various other material values in Indigo to create a visually appealing result.
1:03 - Applying Daz Bump & Specular Maps
5:32 - Simple Indigo Rendering
8:13 - Balancing the Bump Map
17:30 - Tone Mapping for Additional Detail