Exporting iClone Content to Unreal Part 3: Purchase & Upgrade

Try out the new iClone 6 for FREE: http://www.reallusion.com/iclone/iclo...

Please Note: Exporting content from iClone or the Reallusion marketplaces to external file formats requires the Pipeline version of 3DXchange 6.

Visit the Marketplace: http://city.reallusion.com/marketplac...

Visit the Content Store: http://www.reallusion.com/contentstore/

In addition to having a vibrant and active user community for both our 2D & 3D software, Reallusion also has a bustling online marketplace full of professional production assets such as character models, animations, complete scenes full of high quality props, and more! 

This 3-part tutorial covers how to export content from iClone to external tools such as Unreal, which is covered here. You'll learn about the difference between iContent & Export liceneses, and also about how you can use the 3DXchange 6 Pipeline to bring this huge library of content to your very own project in an external tool. 

This video is part 3, which demonstrates how to purchase developer content from the Marketplace, and then upgrade it to an Export License from an iContent License in order to export it into Unreal Engine.

0:58 Purchasing iContent License
4:32 Upgrading to Export License
8:00 Exporting Export License Content
10:20 Upgrading Content License in the Content Store


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