Copyright and proudly provided by Rohan Dalvi!
Check out his awesome tutorials here: http://www.rohandalvi.net/
In this tutorial you going to cover how to create an anistropic metal shader in Houdini.
NOTE: When you are creating a custom anistropic map/texture, make sure you create a 32-bit image otherwise you will see strange artifacts in your render.
For more on creating metal and plastic shaders you can take a look at the second part of the GEARS training.
For more special Houdini Assets, that help you dive into Houdini Effects please check: http://www.digital-alchemist.com