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XPRESSO WHEEL ROTATION TECHNIQUES IN CINEMA 4D

XPRESSO WHEEL ROTATION TECHNIQUES IN CINEMA 4D

In this tutorial we will be looking at the maths behind rotating a wheel with a position controller and working out the circumference and also driving the rotation based on distance rather than just an axis position.

We will also take a look at how the bounding box node can be used to automatically feed a diameter value into the XPresso setup.

Also see ilir beqiri solution below in the comments for measuring the diameter using the correction deformer on parametric objects.

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