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Saturday, 23 August 2014 06:53

3ds Max Spline Modeling Technique

Spline Modeling Technique in 3DS Max

This video explores the applied technique of modeling 3D topology with a 2D spline method called "surface modeling." In this second of two videos, Autodesk's Chris Murray (@chrismmurray) shows a basic work flow for creating an organic 3D object using splines and the Surface modifier and the Cross-Section modifier. He also explains how to control the type of topology generated and provides strategies for topology control. Skill level for this video is beginner to intermediate.

Published in 3D Studio Max
Saturday, 23 August 2014 06:00

Composite Maps in 3DS Max

Using Composite Maps to add things in layers like graffiti, decals, blood, grunge, tattoos, etc. to your models.

Published in 3D Studio Max
Saturday, 23 August 2014 05:55

Baking Ambient Occlusion Maps - 3DS Max

This tutorial will show you how to bake ambient occlusion right into a texture

Published in 3D Studio Max

Baking normals and Ambient Occlusion in 3ds Max

Tutorial demonstrating how to use 3DS to bake high poly geometry to low poly geometry and transfer details like surface detail, colour, ambient light and other little tricks.

CONTENTS
baking to a flat plane
baking normals from a highpoly object to a lowpoly object
baking ambient occlusion and using in textures
baking diffuse, normal and spec maps from a completed high LOD object to a low LOD object
some tips to get the best results from your bakes

Published in 3D Studio Max
Friday, 22 August 2014 19:24

Volumetric matte with Krakatoa

3DS Max Volumetric matte with Krakatoa

Scene file:
dropbox.com/s/mw5wkxw0k6u4y8q/bottleship_krakatoa_volume_matte_max2014.max

Published in 3D Studio Max

 

Published in 3D Studio Max

 

Published in 3D Studio Max
Thursday, 21 August 2014 14:04

Vray Metal material tutorial in 3ds Max

Published in 3D Studio Max
Thursday, 21 August 2014 06:17

3ds Max Lace Cloth Tutorial

3ds Max Lace Cloth Tutorial

3ds Max Lace Cloth Tutorial for Beginners. Step-By-Step. Part1. In this video we will learn how to create, fold and crease a cloth object. The Cloth Modifier will simulate cloth so a simple plane primitive can loosely drape and fold over an other object or shape. Enjoy!

Published in 3D Studio Max

Stone - Modleing and Texturing Rock in 3DS Max

Textures used in this video can be found at www.cgtextures.com

Published in 3D Studio Max
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