This video explores the applied technique of modeling 3D topology with a 2D spline method called "surface modeling." In this second of two videos, Autodesk's Chris Murray (@chrismmurray) shows a basic work flow for creating an organic 3D object using splines and the Surface modifier and the Cross-Section modifier. He also explains how to control the type of topology generated and provides strategies for topology control. Skill level for this video is beginner to intermediate.
Tutorial demonstrating how to use 3DS to bake high poly geometry to low poly geometry and transfer details like surface detail, colour, ambient light and other little tricks.
baking to a flat plane
baking normals from a highpoly object to a lowpoly object
baking ambient occlusion and using in textures
baking diffuse, normal and spec maps from a completed high LOD object to a low LOD object
some tips to get the best results from your bakes
3ds Max Lace Cloth Tutorial for Beginners. Step-By-Step. Part1. In this video we will learn how to create, fold and crease a cloth object. The Cloth Modifier will simulate cloth so a simple plane primitive can loosely drape and fold over an other object or shape. Enjoy!
Textures used in this video can be found at www.cgtextures.com