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Tuesday, 19 January 2016 17:38

MARI - Using the Tiled procedural layer

Published in Mari
Published in Mari
Friday, 08 January 2016 14:19

MARI - Using ID masks

Published in Mari
Published in Mari
Published in Mari
Thursday, 07 January 2016 10:09

MARI 3.0 - Texturing game assets

Published in Mari
Thursday, 07 January 2016 10:06

MARI 3.0 - MODO Bake and Render Integration

Published in Mari
Thursday, 07 January 2016 10:04

MARI 3.0 - Session Scripts

Published in Mari
Thursday, 07 January 2016 09:57

MARI 3.0 - Enhanced Texture Transfer

Published in Mari
Thursday, 07 January 2016 09:55

MARI 3.0 - OpenSubDiv Support

Published in Mari
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