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Freelance 3D artist Guillermo Baron interview by 3DTutorials.net

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3DTutorials: Please, tell us a bit about yourself like: what are you, what are you engaged in?

 

Guillermo Baron: Good day to all, first of all I would like to introduce myself; my name is Juan Guillermo Baron Velazquez, but know me as Guillermo Baron. I'm from Tijuana, Mexico. I am 22 years old and I am a graduate of the career of architecture. I started to get involved in this through the displays because they made me an interesting topic to learn because it is not only see a 2D image, but it has a process to do which is composed of different methods and tools which will help to reach that end result which're looking for, that is; show the customer as a preview of his architectural work or stay finished remodeling. In a photorealistic image.

I am currently in the process of developing a company called Baronv - keyed in Architectural Visualization. "Baronv" is a compound word of my two surnames, Baron Velazquez.

Renders it and uploaded to the page 3DTutorials.net not prepared for any customer and are personal; I only to show what I enjoy doing.

Making a viewing either a character, an indoor or outdoor scene, the image of a product or specify some detail in 3d, is something unique. Because you can use creativity, design, imagination, among other things, in other areas it is difficult to use.

Make images of any kind, it is very entertaining and interesting to learn. Even me a lot to learn, but remember, if something you like; Try it, just do it.

 

 

3DTutorials: How many years of experience do you have in the field?

 

Guillermo Baron: The experience acquired in accordance with the practice, and not worked for a company or a person developing visualizations can say; I started go into this world I started when I was in my career, as half or late, say in numbers as 1 year in a half, almost 2.

 

 

3DTutorials: What software and renderer did you use to create this scene?

 

 

Guillermo Baron: For specific image is used 3d max from Autodesk with Vray 3.0 from Chaos Group and for post production used Photoshop CC from Adobe… Photoshop is a powerful tool that lets you take those last details that are looking to the image you are performing.

 

 

3DTutorials: What problems did you face while creating the scenery?

 

Guillermo BaronI think one of the important points to consider was the scene itself, which is what I want to present ?, so that the person you see the final product and feel attracted to the same thought: Oh, I would like to be there. Another feature that is difficult in some instances, is the lighting. It is a very important factor in a rendering, as well as the materials thereof.

 

 

3DTutorials: What type of shaders and did you use?

 

Guillermo Baron: Some shaders to consider in the creation of this display were light and shadow, as well as use a dirt in preparing the vray materials for this scene.

To create a shader I use photoshop, so as to create the material.

Examples: 

 

 

3DTutorials: How many lights in this scene?

 

Guillermo Baron:: For this scene I used one Vray Light (Plane) – Multiplier in 10.0, in front of the window; at the same time used a plane with a Vray Light Material totally in white color behind the Vray Light (plane) and used a Dome Light with Multiplier in 1.0

Were only a total of 2 lights and a Vray Light Material.

 

 

3DTutorials: What part was the most laborious?

 

Guillermo Baron: The most laborious part of this visualization was the post production of the image, converting the raw render a good image. To reach the final image had to change the lighting, shadows, hidden details in the window, fix the outside area that is seen in the window, as well as other details on the materials. Use Photoshop only at the end. I show you the before and after:

 

Raw Render

 

Post - Production

 

Final Image

 

 

3DTutorials: And the last question what new work we should be expecting from you soon?

 

Guillermo Baron: Right now I'm doing the architectural plans for a house for a client. So stay tuned, soon I'll upload the architectural views of the project.

Regards, Guillermo Baron  

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